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000152_amos-request@svcs1.digex.net_Sun Jan 26 16:35:35 1997.msg
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Date: Sun, 26 Jan 1997 15:36:10 -0500
To: Richard Skid Vis Lugo <skid@novia.net>, amos <amos-list@access.digex.net>
From: Mush <mpd@mushy-pd.demon.co.uk>
Subject: Re: DEMANDS!!! ;)
Message-ID: <854311264.55984.0@l56.redrose.net>
Status: RO
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At 12:11 PM 26-01-97 +0500, Richard "Skid Vis" Lugo wrote:
>Hello Amos people.
>
> Well, I have Amos 1.3 , pretty outdated huh? Well, I also have Easy Amos,
>but that's not much better. I can't afford or even find amos pro. So, I made a
>bet with a bud of mine that by June I'd have something playable so here are my
>questions to all you pros out there...
>
> 1:how do I do so that a character is stopped from going through another
>character/object? For instance, trees, chests, boulder, door, etc.?
Use BOB COL to detect collision between objects.
>
> 2:I use "load iff" but my colors get screwed up... how do I stop that?
>
> Well, that's all for now, I want to see if anyone will even bother helping
>me out. If you DO, thank you in advance. If you don't... <sigh> :)
>
When you load screens, use LOAD IFF "[File]",[screen number] and disable the
flash with FLASH OFF before you load in the screen.
>Later Amosites!
>
>********This from skid********** | | | | TM
>* * -------
>* skid@angelic.com *_| |_
>* *|| \ / ||
>* http://www.novia.net/~skid *||(| |)||
>* *---------
>*"A World with no heart... * { - }
>*...Is a world without a head."* \_C_/
>********************************
>
>
Mush
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Mushroom PD - AMOS PD Supplier
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